World of Warcraft Crushes Game Industry

The NY Times has an interesting article posted about how the popular MMORPG, World of Warcraft, is crushing the game market.

I have to disagree with the article on one point. WoW is not the reason that The Matrix Online isn’t a huge hit. I’ve said it before, and I’ll say it again. The Matrx Online blows. It is worse than the Enter The Matrix video game, The Matrix Reloaded, and The Matrix Revolutions. During the beta testing of The Matrix Online the forums were full of legitimate complaints and bug reports, yet it true AOL/Time Warner fashion, no one listened to the customers. The game sucks, and it is the fault of the people that designed, developed, and produced it. The game could have blown all other MMORPGs away, but a turd is a turd, no matter how you package it.

Richard Garriott, aka Lord British, former EA-employee and now executive producer at NCsoft had a nice comment in the article:

Every year someone writes a big article about how the M.M.O. business has reached a new plateau and won’t get any bigger. And then every year we seem to grow 100 percent. World of Warcraft is just the next big step in that process.

He is absolutely right.

I think Blizzard could really devistate the MMORPG market if they dropped the monthly subscription fee down to $10.00 USD, which is what Ultima Online started out charging years ago.

Huge fan base + lower fees than other games = devastating

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